Sprint 9 – Now In Technicolor
Hello girls and boys! It’s me! yo friendly neighbourhood James!
We’re going to do things a little differently this update. It felt a bit weird that everyone on the BETA were getting the updates a week after I share it everywhere else on Social media.
So starting this week, beta’s come first!
If you’re on the beta list or support me through patreon you will get access to the update first, then a week later everyone else will 🙂
Now! on to the updates!
- Sprint 1 – The Foundations
- Sprint 2 – The ummm Foundations?
- Sprint 2 – Nerd Ramble
- Sprint 3 – Cooking with matches!
- Sprint 4 – Now We’re Cooking With Gas!
- Sprint 5 – Robot Uprising
- This Is Not the Sprint You’re Looking For
- Sprint 6 – That’s a Weird Looking Patronus
- Sprint 7 – Corona Stole My Title
- Sprint 8 – Adventure Time!
- Sprint 9 – Now In Technicolor
- Sprint 10 – Refinement
- Sprint 11 – Motion In The Ocean
- Alpha Release 1.0.3
- Sprint 12 – No Rest For The Wicked
- Alpha Release 1.0.4
- Sprint 13 – I Need a Break
Game Night Intro Video
To get some consistent branding on our videos I decided I should make an intro video, it’s only 11 seconds long and I will probably tweak it as time goes on but I’m pretty happy with the result at the moment.
Let me know what you think!
Game Night Video
Leading on from the Intro video, I made the game night video!
Actually replaying the footage and working out what works and what doesn’t takes the most amount of time here, so I cheated a little bit!
Firstly, I got an editor on Fivver to go through and cut out the parts they thought were funny and add some basic edits.
Then I took that footage, padded it out, added some memes, cool effects, a bit of music and boom! We’ve got a video.
You can check it out below, please also subscribe to our youtube channel – it would help a lot!
I’ve mostly run out of time, but towards the end of this sprint i’ve been working on refactoring the chat server now we have other services being launched.
This is to integrate it with the authentication service so that when you only have to login once for other services to recognize you.
Authentication will happen in two forms
- When you login, the auth server will talk to the children services and tell them you’re an acceptable human being
- On connect, your app / browser will send a secure token to the server which it then encrypts with a shared secret and sends to the authentication server for validation.
You can see an initial map of how that’s working with the chat server, it’s still not finished so i’ll continue this into next sprint 🙂
Firstly, the forgotten password screens got a big ole clean up behind the scenes.
You can see the full commit here: https://github.com/SoSa-Community/app/commit/c4374fe2d1995d25e6731f2ce054608f219a14ba
Also after a lot of thinking, I decided the 2nd password field was a bit redundant so I removed it!
UI Clean up
Next, I did a bunch of simple quality of life clean-ups in the chat area. These don’t sound like a lot of work but it’s these small refinements that help me get closer to the final product, little changes and updates every sprint will have a huge impact in the long run.
The send button is now an icon and i’ve added a little bit of padding around both the button and the text field.
I’ve also added a logout button and the app removes the list of rooms when you get disconnected (fixing a bug with the disconnection mechanism)
Last but not least, I moved the online list into a slide out menu. It’s not pretty but much more functional than a popup and more in line with people’s expectations of user lists.
Next SoSa game night we will be playing Team Fortress 2
Sunday 17th May 1900-2100 GMT / 1200-1400 PT / 1500-1700 ET
Time to teach those naughty robots who’s boss, join us in our fight against this hive of scum and villainy in this free multiplayer FPS.
Nothing to buy this time, just download and install! You can get on Steam here
Make sure you get a ticket on Event Brite so we know you’re coming
You love your stats don’t you? Well here you go nerd!
Beta list is now at 285, we had a few spammy additions so i’ve removed those.
Unique Visitors are up this sprint from 9,898 last sprint to 12,130
Our Average position has increased slightly but also our clicks and impressions have dropped slightly.
We gained a single follower on insta! (thank you :))
And finally, Facebook reach is almost back to normal!
That’s it for this sprint folks! I hope you’re enjoying my updates and keeping safe!